AI Insights · Timothy · July 2022
Top 5 Tennis Games on iOS in Belgium: Q2 2022
A look at the performance of the top 5 tennis games on iOS in Belgium during Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 tennis games on iOS in Belgium showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each game's performance during this period, based on data from Sensor Tower.
Tennis Clash:Sports Stars Game from Wildlife Studios saw a significant increase in its weekly downloads, starting from around 530 in late March and reaching over 4.4K by early June. The game’s weekly revenue followed a similar upward trend, peaking at approximately $6K in the last week of June. Active users also grew steadily, starting from 6.3K in late March and surpassing 11.3K by the end of June.
Tennis Manager Mobile by ReboundCG had modest weekly downloads, starting with negligible numbers in April and gradually increasing to 88 by the end of June. The weekly revenue for the game remained low, with minor fluctuations, peaking at $92 in the first week of April.
Tennis Arena from Helium9 Games experienced a steady rise in weekly downloads, starting with 20 in late March and reaching a peak of 283 in early June. The game’s weekly revenue also showed growth, reaching $46 by the end of June. Active users increased from 197 in late March to 433 by the end of June, reflecting a steady growth in user engagement.
Virtua Tennis Challenge by SEGA had relatively low weekly downloads, starting with 19 in late March and peaking at 68 in early June. The weekly revenue for the game remained low throughout the quarter, with minor fluctuations. Active users showed a significant increase, growing from 45 in late March to 105 by early June.
Ultimate Tennis by Metaverse Labs Inc. had minimal weekly downloads, starting with 3 in late March and peaking at 29 in early June. The game’s weekly revenue remained low, with minor fluctuations, reaching a peak of $16 at the end of May. Active users were negligible, with notable activity only in early June (35 users).
For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.